/*
 * ItemManager.h
 *
 *  Created on: 07/07/2011
 *      Author: Rafael
 */

#ifndef ITEMMANAGER_H_
#define ITEMMANAGER_H_

#include "entity/GameObject.h"

class ItemManager {
public:
	ItemManager();
	virtual ~ItemManager();

	void EquipWeapon(GameObject *obj, int weapon);
};

#endif /* ITEMMANAGER_H_ */
